

I would allow a developer to comment about it but for the rest just tell us if they did it would you like it, that's all and raise game related objections. To focus this discussion I think we should avoid programming workload as nobody except the developers know how much works goes into creating a world. Like I said the only thing that will not work is fort battles therefore I excluded it from the start. They can always simplify the world since of course traveling 1 hour would equate to 1 minute.
#Tribal wars speed round code#
Depending on how they operate it may only require taking an old world putting the code on a different server and changing a few of the variables or classes.(Usually these worlds are on speed servers). Your forgetting code re-use, object programming(not certain if they do it here) and databases.

Grepolis has like 200 oceans versus The Wests 40 blocks and even Tribal Wars is in fact a much more complicated and expansive game. Don't you think the speed rounds at Tribal Wars and Grepolis(?) took more time to design and program. Its possible and you only have to create one world which you re-use and reset at the start of each round. Stop trying to turn every topic into this. This is not a discussion about programming or the workload of the developers. I find it interesting and disturbing that you said this: But I don't think it really fits in with the premise of the game. But is it better to do many smaller things or one big thing? Especially if the big thing is of questionable value in the big picture. You're right, a load of programming can be done in one year. That work is time that could be spent making many more other improvements as opposed to just the one improvement you are talking about. To try and implement this idea into a current game world would require alot of work. Most likely it would require making a separate game world. The idea you are suggesting would require a major rework to alot of the games programming and sub routines. There is a fancy word for this in economics but I don't remember what it is called at the moment.

There is a point in every profession or task that is undertaken where the time invested is not worth the return you get from that time invested. Programming takes time (alot of time in some cases). How ever you have to understand the limitations of programming and what goes into it. Included as there still is too much confusion about what a speed round is.Ĭlick to expand.Yes you are right, Innogames is a company with programmers and other staff who presumably like what they are doing. I cannot foresee any abuse other than what the rewards will be perhaps items or medals in current world. Because of short time you can access your town whenever your in the same block or can queue up job deposit money. Or every player has more energy so that a player can queue a certain amount time before returning to the game. Queuing up sleep at hotel recharges your energy so that you can immediately place jobs after the sleep.
#Tribal wars speed round full#
If using nuggets as a buy in full automation is included but based on the old worlds. Optional: Automation is extended to say allow 30 jobs in a queue. If a player can reach level 120 or whatever in 8 months in normal time for example the exp required is halved. Say speed round is 3 days then it would be 120 normal days +- 4 months. Calculating there would be 960 hours in a normal day equals 40 days in normal world. This will be calculated on a best case scenario of what is the shortest time a player can normally get too level 120 for example in the time provided. Time factor is the only big detractor too counter thus depending on the length of a round the normal exp to gain a new level is reduced by a factor. For practicality you duel a player in his town. No forts or fort battles as this wouldn't be practical. So jobs at max 1 minute sleep 8 minutes Everything else including quests work on the same principle and for the same rewards. Jobs is completed in say 15 secs, 30 secs and 1 minutes timeframes instead of usual 30 minutes 1 hour we now have. Forced sleep mode to make playing fields equal. To help some confusion a speed round is separate from the normal worlds it is like a new world except only for a set time say 3 days or 1 week etc.
#Tribal wars speed round free#
Players join free but can buy premium for duration at small price best players get rewarded in some manner not nuggets.(Ideas welcomed here). 120 times) and last somewhere between a few hours and a few weeks". They are played with a much higher speed (e.g. Too quote them to make it more understandable for some players unfamiliar with Tribal Wars "Speed rounds are a modified game versions of the original game.

My idea is speed rounds similar too Tribal Wars
